What they call their work
What they do
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Hands-On STEM Education Programs 2 activities
- Delivers in-person STEAM education programs to youth in Harlem and Washington HeightsProvides hands-on STEAM education experiences through in-person clubs, classes, and events for children and youth aged 2 to 22, including weekend and summer programming. Programs are delivered in collaboration with schools, child-development centers, and community partners across Harlem and Washington Heights.
- Distributes free STEAM kits and educational materials at community eventsProvides free slime kits, STEAM starter kits, and other educational materials at community events, including an annual distribution during a STEAM demonstration event. Kits include all materials needed to complete experiments and access to instructional YouTube videos hosted by Ms. Steph.
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Nonprofit Internship Programs 1 activity
- Offers youth development and internship opportunities through STEAM programmingProvides youth ages 13–16 with volunteer opportunities as Junior Counselors to develop soft skills, and offers paid internships for high school graduates and college students as part of its educational programming.
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Who runs it
- Jefferson J Farmer Sr — Trustee
Who they work with
- DOE Government — Recognized as a trusted vendor by the Department of Education for STEAM services.
- Future Prints Child Care Partner — Partner agency implementing educational services for children.
- Harlem nonprofit Partner — Stephanie Farmer served as after-school and summer camp director at a Harlem nonprofit, which informed the founding of TFE.
- Shugah Baybees Child Care Partner — Partner agency collaborating to deliver educational programming for children.
- Sugar Hill Creamery Partner — Hosts the annual Science-A-Thon event at its location.
- community partners Partner — Collaborates with community partners to deliver in-person STEAM instruction.
- elementary schools Partner — Partners with elementary schools to deliver in-school STEAM programming.
- partner early childhood centers Partner — Collaborates with early childhood centers to deliver in-school STEAM programming.
How they approach the work
Named approaches extracted from this org’s sources. Where others share an approach, follow it to see the full set of orgs running it.
- Early and Integrated STEAM Exposure Framework 85 orgsmethodology: integrated STEAM curriculumBy introducing interdisciplinary STEAM learning early (from 18 months) and integrating all five domains in each activity, we increase accessibility and long-term engagement because early, holistic exposure normalizes complex subjects and builds foundational confidence.shared approach: Arts-Integrated Experiential Learning →
- At-Home Learning Extension for Sustained Engagement 79 orgsmethodology: at-home learning_extensionBy providing at-home experiment kits, we extend learning beyond events and reinforce scientific exploration because continuity of experience strengthens identity formation and long-term interest in STEAM.shared approach: Experiential Engagement in STEM →
- Culturally Responsive and Community-Based Engagement 79 orgsmethodology: culturally_responsive_steamBy delivering free, community-based STEAM programming designed to be joyful and culturally responsive, we increase relevance and participation among diverse youth because inclusive design fosters belonging and sustained interest.shared approach: Experiential Engagement in STEM →
- Hands-on, Experiential STEAM Learning Model 79 orgsmethodology: hands-on_steam_educationBy using hands-on, high-energy STEAM activities and experiments, we foster curiosity, confidence, and long-term engagement in science learning because experiential participation enables deeper cognitive and emotional connection to scientific concepts.shared approach: Experiential Engagement in STEM →