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Game Design and Gaming Communities

Every indexed organization working in the activity groups below — who they are, where they operate, and the approaches they share.

01 Game Design and Gaming Communities · 57 activities edit slice
27
orgs
57
activities
28
strategies
NY
epicenter
the opening take
This slice touches 27 organizations and 57 activities — GAMES FOR CHANGE, GAME DEVS OF COLOR, TECH VALLEY GAME SPACE, BABYCASTLES STUDIO and others. Activity concentrates in New York (100%). The field's most common shared approach is "Game-Based Engagement for Social Change", run by 5 orgs.
who to look at first

Shortlist

Ranked by activity breadth, method diversity, and network reach across the slice. Attach a memo to this report and this list re-ranks around your intent.

where this slice is thin

Gap signals

Concrete structural gaps — method mix, geographic concentration, coalition density, funder diversity. Evidence is cited from the slice's own numbers.

where the field lives · works

Geography

Orange headquarters dots are sized by how many grantees are based in the state. Green circles mark real locations these orgs say they serve — from city-level populations in this slice's impact_map_populations data. Toggle layers at the bottom right.

regional breakdown · hq density
New York 100% · 27 orgs
who's here

Organizations in this field · 27

sort by
direct service advocacy research capacity building
where the money comes from

Funders already active in this field

Funders named as a funding source on these orgs' own materials. The count is the number of orgs in this slice that cite them — higher means a funder with demonstrable commitment to the field.

Epic Games 2
Corporate
AARP 1
Corporate
American Express 1
Corporate
Brooklyn Arts Council 1
Government
Brooklyn Org 1
Foundation
Corporation for National and Community Service (Siena VISTA fellow allocation) 1
Government
DataCamp 1
Corporate
Gala donors 1
Individuals
Google 1
Corporate
Hilton Foundation 1
Foundation
Humble Bundle 1
Corporate
LEGO Foundation 1
Foundation
MONKS on the Commons 1
Corporate
MacArthur Foundation 1
Foundation
how the field thinks

Strategies in this slice

Theories of action extracted from the orgs in this slice. The count is how many orgs cite each one — a strategy run by many orgs in common is a through-line; one cited by a single org is still surfaced so the reader can gauge the full spread.

where strategy meets practice

Strategies × activity types

How each shared strategy breaks down across the four activity types the orgs running it actually do.

direct service
advocacy
research
capacity building
Game-Based Engagement for Social Change
13
3
Amplification of Marginalized Voices
7
1
Integrated Support Model
3
Art-Integrated Community Engagement
2
Artist Support Platform
1
Chess as Cognitive and Social Development Tool
1
Circular Reuse Through Community Engagement
3
Community Power Through Mutual Aid
3
1
who works with whom

Named partnerships · coalitions · networks

Entities these orgs explicitly call out as partners, coalition members, or networks — relationships the orgs claim on their own sites.

City College of New York Partner
shared by 2 orgs
Discord Partner
shared by 2 orgs
Facebook Partner
shared by 2 orgs
Google Partner
shared by 2 orgs
Humble Bundle Partner
shared by 2 orgs
Instagram Partner
shared by 2 orgs
Microsoft Partner
shared by 2 orgs
Netflix Partner
shared by 2 orgs
Unity Technologies Partner
shared by 2 orgs
350.org Partner
shared by 1 org
AACSB International Government
shared by 1 org
AARP Partner
shared by 1 org
AMC Partner
shared by 1 org
AMC+ Partner
shared by 1 org
ASU Endless Games and Learning Lab Partner
shared by 1 org
Abbott Partner
shared by 1 org