What they call their work
What they do
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Youth & Emerging Filmmaker Training 4 activities
- Facilitating event-based engagements and hosting opportunitiesOffers organizations and events the opportunity to host the John Lennon Educational Tour Bus for on-site programs, workshops, and demonstrations, enabling local student participation in media production and technical learning experiences.
- Operating mobile music and media production studios for student engagementOperates mobile production studios, including the John Lennon Educational Tour Bus, staffed by producer/engineers or producer-educators, that travel to schools, community events, festivals, and artist tours to provide hands-on music and media production experiences for students of all ages. These programs enable students to create original songs, music videos, short films, and documentaries, with a focus on underserved populations and themes like peace and social justice.
- Producing original student-created content and mediaFacilitates the creation of original music, videos, and films by students during on-board and on-site programs, producing over 400 original songs and videos annually and premiering student works at culminating events held at schools, museums, and other venues.
- Providing studio tours and technical educationOffers public and educational tours of the mobile recording facility and studio spaces to demonstrate capabilities, educate visitors about career opportunities, and teach the technical aspects of audio, video, and broadcast production using current music gear and immersive technologies like Dolby Atmos playback.
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Live Music Performances & Concerts 1 activity
- Hosting live events and collaborations with artists and industry partnersParticipates in concerts, festivals, trade shows, and conferences such as NAMM and A3E events, delivering immersive studio experiences, live recordings, video production, jam sessions with professional musicians (e.g., Bootsy Collins), and access to industry panels and emerging technology demonstrations for students and attendees.
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Uncategorized 1 activity
- Generating broad media exposure through outreach and programmingGenerates over 5 billion annual media exposures across TV, radio, print, web, social media, outdoor, and internet platforms through its programs, events, and outreach initiatives.
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Who runs it
- ANDREA TIMPONE — TREASURER
- BRIAN ROTHSCHILD — EXECUTIVE DIRECTOR
- DAVID SONENBERG — PRESIDENT & CEO
Who they work with
- A3E Partner — Collaborates on a panel exploring the future of creativity, education, and innovation.
- Apogee Partner — Provider of digital audio interfaces and recording equipment.
- Apogee Electronics Partner — Collaborates with Apogee Electronics to host the bus for public tours and demonstrations in Santa Monica.
- Apple, Inc. Partner — Corporate supporter providing resources or technology for the Lennon Bus programs.
- Audio-Technica Partner — Supplier of audio equipment used in the bus’s production programs.
- Avid Partner — Technology provider supporting digital media production on the bus.
- Baker & McKenzie Partner — Legal services firm providing pro bono or sponsored support to the organization.
- Battle Born Partner — Supporter providing power solutions for mobile operations.
- Blackmagic Design Partner — Equipment or software donor enabling video production activities.
- Brian Rothschild Partner — Co-founder of the Lennon Bus, instrumental in launching the organization in 1998.
- Dolby Partner — Corporate supporter contributing expertise or equipment for sound and media production.
- Dolby Partner — Hosts a session on music creation in Dolby Atmos, with demonstrations on the Lennon Bus.
- Fernando Pullum Community Arts Center Partner — Collaborates on student arts programming and events
- Fernando Pullum Community Arts Center Partner — Collaborates with the Lennon Bus on student video productions and arts education initiatives.
- Genelec Partner — Collaborates with Genelec to support the bus’s mission of inspiring the next generation of musicians.
- Genelec Partner — Technology partner supporting the audio production capabilities of the bus.
- Gibson Gives Partner — Partners with Gibson Gives to support music education and songwriting through virtual events.
- Grace Design Partner — Supporting partner providing audio technology or engineering solutions.
- LANDR Partner — Engages in discussions on AI as a creative co-pilot for musicians and audio engineers.
- NAMM Partner — Appears at NAMM trade show events to showcase music technology and engage students with industry demonstrations.
- NAMM Partner — Collaborates with NAMM for scheduled events.
- NVIDIA Partner — Participates in panels on AI audio technologies and ethical creative innovation.
- National Association of Music Merchants Partner — Collaborates with NAMM through scheduled event participation.
- National Association of Music Merchants Partner — Participates in NAMM events as part of its outreach and educational programming.
- Native Instruments Partner — Music software and instrument developer supporting creative programming.
- Neutrik Partner — Supplier of connectivity components for audio and video systems.
- PRS Partner — Corporate supporter of the educational tour bus initiatives.
- RennerVation Foundation Partner — Collaborated on production of student video "Everything Changes" featuring Jeremy Renner
- RennerVation Foundation Partner — Partnered with the Lennon Bus on the student video production "Everything Changes" featuring Jeremy Renner.
- Roland Partner — Music technology company supporting instrument and production needs.
How they approach the work
Named approaches extracted from this org’s sources. Where others share an approach, follow it to see the full set of orgs running it.
- Civic Engagement Through Art and Storytellingmethodology: civic_engagement_through_artBy integrating themes of empathy, equality, truth, immigration, and peace into student creative projects and community events, we promote unity across social divides, because embedding civic values in artistic expression fosters deeper understanding and collective action.
- Community-Partnered Outreach for Equitable Accessmethodology: community-partnered outreachBy partnering with local community leaders to identify and engage student populations, we ensure access to media arts education for youth from underserved backgrounds, because trusted local relationships increase participation and relevance.
- Mobile Hands-On Creative Educationmethodology: mobile-education-outreachBy bringing mobile music and media production studios directly to diverse communities, we enable youth to engage in hands-on creation of audio, video, and broadcast content, because experiential access increases engagement and creative development among underserved populations.
- Project-Based Learning with Professional Mentorshipmethodology: project-based_learningBy guiding students through structured creative workflows led by professional producer-engineers, we produce finished media projects regardless of skill level, because real-world mentorship and tangible outcomes foster confidence, learning, and artistic ownership.
- Responsible Innovation in Creative Educationmethodology: responsible innovation in creative educationBy promoting the imaginative and ethical use of AI and artificial creativity tools among emerging artists and educators, we foster responsible next-generation innovation, because early exposure to emerging technologies within a values-based framework shapes constructive adoption.