named programs · 3 · from sources
What they call their work
STEM Workshop Labs
Hosts hands-on STEM workshop days focused on climate justice in partnership with schools and community organizations.
STEM at Every Level
E-learning platform offering mathematics proficiency, career readiness, and weekly Zoom meetings for students from underrepresented communities.
Story-Telling and Animation
Partnership with Story Xperiential and Pixar mentors to teach storytelling and animation, bridging creative arts and technology.
activities · 6 groups
What they do
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Hands-On STEM Education Programs 2 activities
- Deliver STEAM education programs and curricula for women and minoritiesDevelops and implements STEAM (Science, Technology, Engineering, Arts, and Mathematics) education programs and curricula targeting women and underrepresented minorities, including hands-on workshops and e-learning access. Provides one-year access to the STEM at Every Level e-learning platform for students.
- Host hands-on STEM workshops focused on climate justiceOrganizes and hosts four annual hands-on STEM workshop days centered on climate justice in the communities served, integrating experiential learning with environmental awareness.
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Cultural Exchange and Mutual Understanding Programs 1 activity
- Build global collaborations for STEAM access and cultural awarenessFosters international partnerships to expand cultural and educational awareness, connecting students and communities globally to opportunities in STEAM fields.
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Youth Leadership Development Programs 1 activity
- Participate in national advocacy initiatives for inclusive youth entrepreneurshipEngaged in President Obama’s “I Have a Dream” Workshop on Inclusive Youth Entrepreneurship as part of the White House Council on Women and Girls and the My Brother’s Keeper Alliance, advocating for equitable opportunities in entrepreneurship for youth.
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Youth & Emerging Filmmaker Training 1 activity
- Provide storytelling and animation training through industry partnershipsPartners with Story Xperiential to train students in the Pixar storytelling process, guiding them to create story reels and drafts of animated short films as part of a broader STEAM education offering.
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Recognition and Awards Programs 1 activity
- Receive recognition for national STEM education advocacyReceived official recognition from the White House for dedication to expanding STEM learning opportunities nationwide, reflecting advocacy efforts in science and technology education equity.
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Uncategorized 2 activities
- Engage in Pan African cultural and educational advocacyParticipated in the Pan African Heritage Museum's 4th Annual Conference with CEO Tracy L. Gray serving as Chair and Presenter, advancing cultural and educational advocacy within the African diaspora.
- Expand organizational presence in GhanaRegistered Sankofa Global Project, LBG under the Companies Act in Ghana in December 2024, establishing a legal entity to support future programming and partnerships in the region.
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financials · form 990EZ · fy2024
revenue
Total revenue$10K
Contributions & grants$10K100%
Program service revenue——
Investment income——
Other revenue—
expenses
Total expenses$24K
Program expenses—
Admin / overhead—
Fundraising—
Salaries & benefits—
Grants paid out—
balance sheet
Total assets$10K
Cash—
Investments—
Liabilities—
Net assets$-14K
4 years on record · 2021–2024 · YoY revenue 0.0%
relationships · 7
Who they work with
- AERO Conference Partner — Partner organization for educational programming and conferences.
- African University College of Communications Partner — Collaboration partner in Ghana for educational and cultural initiatives.
- Council on Women and Girls Coalition — Member organization focused on advancing opportunities for women and girls.
- HSBI University of Applied Sciences Partner — Collaboration partner in Germany for educational and cultural initiatives.
- My Brother’s Keeper Alliance Coalition — Member organization participating in national initiative on youth opportunity.
- Pan African Heritage Museum Partner — Collaborates with the Pan African Heritage Museum, with CEO Tracy L. Gray serving as Chair and Presenter at its 4th Annual Conference.
- Story Xperiential Partner — Collaborates to deliver storytelling and animation training using the Pixar storytelling process.
strategies · 5
How they approach the work
Named approaches extracted from this org’s sources. Where others share an approach, follow it to see the full set of orgs running it.
- Culturally Integrated STEAM Educationmethodology: inclusive-stem-educationBy integrating art and cultural empowerment into STEM (creating STEAM), we increase access and engagement for underrepresented communities because culturally relevant curricula validate identity and deepen connection to learning.
- Experiential Learning for STEM Engagementmethodology: experiential-learningBy using hands-on, immersive workshops to teach STEM concepts, we increase student engagement and understanding because experiential learning makes abstract ideas tangible and relevant.
- Loose Parts Play for Liberation and Equitymethodology: loose_parts_playBy using open-ended materials and unstructured play (Loose Parts), we foster creativity, critical thinking, and equity in education because this approach centers student agency and challenges rigid, hierarchical learning models.
- Self-Discovery and Digital Access as Pathways to STEM Successmethodology: self-discovery for STEM engagementBy combining self-discovery through media platforms like 'Pivot with Purpose' with virtual mentorship and e-learning, we build long-term STEM career readiness because sustained access to resources and personal development fosters identity formation and persistence in underrepresented students.
- Targeted Educational Equity for Women and Minoritiesmethodology: targeted-educationBy focusing STEM education efforts on women and minorities, we address systemic inequities in access because targeted support counters exclusionary patterns in science and technology fields.